Daz To Blender To Unreal Engine Script
A downloadable tool
This is a script for Blender to make Daz Genesis 8/8.1 more manageable in Unreal Engine. There are two versions of the script, a simple one and a more complex one. Useable with either Diffeomorphic or DazToBlender.
The downloadable project has an existing physics setup, without any meshes.
Please read the documentation included in the "BlenderCharacterSetupScripts.7z" file. There are two demo videos included that show how to use the scripts, but they are supplementary to the written instructions.
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The Bugfix only includes updated code for the QuickWay (both diffeo and daz to blender) **Removed**
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Combined the bugfix and the fix for the metatarsals foot problem into one folder. This however also means the existing skeleton in the Physics Demo is not 100% correct, if only just by a little. The nodes should still work fine, but ideally a new skeleton should be used.
Also fixed an issue with G9, for some reason I disabled the reparenting of the pelvis bone.
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It should now work with Blender 4. I removed the layer functionality and the materials from the script. My workflow has changed so this particular part isn't being used as heavily anymore.
Download
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There's an issue with the foot/metatarsal bones. will fix it shortlyFixed